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Electronic Arts, opportunità nel mondo delle software house

2 - 4 minuti Tempo di lettura

electronic arts opportunita nel mondo delle software house

Electronic Arts, opportunità nel mondo delle software house. La società americana ha numerose posizioni aperte con lo scopo di ampliare e rafforzare lo staff delle diverse sedi presenti nel Vecchio Continente. Colonia, Gothenburg, Ginevra, Madrid, Lione sono solo alcune delle mete che offrono importanti occasioni lavorative in diversi ambiti, non solo informatici.

L’azienda

Electronic Arts viene fondata nel 1982 da Trip Hawkins, ex direttore del settore Strategy & Marketing di Apple. In breve tempo diventa una delle realtà più prolifiche dell’industria videoludica, grazie anche alla grande varietà e qualità dei titoli proposti, dal genere sportivo ai giochi di ruolo, dagli strategici alle avventure punta e clicca. Celebri in tal senso sono le serie di videogiochi sportivi dedicati al calcio (Fifa Fotball), al basket (NBA Live) e al football americano (Madden NFL). Attualmente conta oltre 9.300 dipendenti.

Le posizioni aperte

Di seguito i profili professionali oggetto dell’attuale ricerca e relative sedi:

Madrid

  • Audio Capture Specialist Assistant (9 months contract lenght)
  • Asst. Audio Artist (7 months contract lenght)
  • Sr Quality Analyst
  • Software Engineer in Test
  • Loc Video QA
  • Technical Portfolio Manager
  • Internationalization Software Engineer
  • Backend Software Engineer
  • Full Stack developer
  • NBA Studio - Rendering Software Engineer
  • Front End developer
  • NBA Studio - C++ Software Engineer
  • NBA Studio - UI Scripter                Art
  • NBA Studio - UI Software Engineer
  • NBA Studio - Online Software Engineer
  • Temporary Videogame Tester - Chinese Localization

Lione

  • Key Account Manager
  • Helsinki
  • Senior DevOps Engineer
  • Advanced Analyst
  • Product Manager
  • Senior Client Side Engineer

Guildford

  • Senior AI Software Engineer (Frostbite)
  • AI Software Engineer (Frostbite)
  • Software Engineer (Frostbite)
  • Senior Rendering Engineer
  • Software Engineer (Frostbite)
  • Intern Software Engineer
  • Senior Manager, Security Engineering
  • Senior Producer (EA Partners)
  • Intern Producer
  • EU Media Planning Lead (12 months)
  • EU Media Planning Lead
  • Channel Strategist
  • Marketing Intern
  • Communications Intern
  • Commercial & Retail Marketing Intern
  • Legal Counsel - Privacy, Consumer Protection
  • Senior Compensation Analyst
  • Intern Game Designer
  • Director, Global Audit - IT
  • Finance Manager
  • Director of Business Development - FIFA
  • Intern Audio Designer
  • Snr UX Designer
  • UI Software Engineer - Contract
  • UI Technical Artist - Contract
  • UI Technical Artist
  • 3D Artist (Hard Surface)
  • Intern Artist

Gothenburg

  • Junior Software Engineer
  • Communications Intern – Digital Media
  • Development Director
  • Senior Development Director
  • Speech Audio Artist (Contract)
  • Level Artist

Galway

  • Senior Manager of Social & Community Support
  • Workforce Management Intraday Analyst
  • Community Team Manager
  • Games Advisor - German
  • Games Advisor - Dutch

Colonia

  • Assistant Producer - Football (Photo)
  • Desktop Publishing Specialist
  • Freelance Localization Vendor / Traslator (CS, SK, PL, RO) - Remote Based
  • Machine Translation Specialist Intern - 6 months

Bucarest

  • C++ Software Engineer
  • Software Engineer
  • Java Software Engineer
  • Rendering Software Engineer
  • Software Engineer - Build and Release Team
  • C++ Software Engineer
  • UI Software Engineer
  • DevOps Software Engineer
  • C++ Software Engineer - Frostbite
  • C# Software Engineer - Frostbite Engine Tools
  • AI Software Engineer (Frostbite)
  • Jr. DevOps Engineer
  • DevOps Software Engineer Intern
  • Software Engineer Internship - FIFA Mobile Team
  • C# Software Engineer (1 year contract)
  • Senior Security Operations Specialist
  • Security Operations Analyst
  • Quality Analyst
  • Game Tester - PC/Console/Mobile Teams
  • Quality Analyst
  • Associate Automation Analyst
  • Associate Producer
  • Live Producer
  • Producer Intern - FIFA   Producer
  • Submissions Coordinator
  • Network Monitoring Engineer
  • Applications Agreement Analyst
  • RPM Support Engineer
  • System Administrator
  • Incident Manager (Linux Sysadmin skills)
  • C# Software Engineer
  • Sr Recruiter
  • Sourcing Recruiter
  • Employer Branding Specialist
  • Physical Security Analyst
  • Game Designer - FIFA Ultimate Team
  • Associate Business Analyst Internship

Stoccolma

  • Internship: Sound Design
  • Internship: Voice Over Design
  • Brand Manager
  • Software Engineer -Frostbite Core Systems
  • Backend Software Engineer - 6 Month Contract
  • HR Business Partner
  • Video Asset Production Coordinator (12 Month contract)
  • Digital Production Designer (12 month contract)
  • Senior Technical Artist - SEED
  • Technical Producer - SEED
  • Knowledge Curator - SEED
  • Senior Software Engineer- Frostbite Engine & Tools
  • Senior Software Architect - Frostbite
  • Gameplay Software Engineer - SEED
  • Senior Director of Engineering - Frostbite
  • Senior Rendering Engineer
  • Software Engineer
  • Systems Engineer
  • Director - Battlefield Franchise
  • Deep Learning Infrastructure Engineer - SEED
  • Creative Director - SEED
  • Concept Art Internship
  • UX Designer
  • Technical Director - Quality Engineering              
  • Head of Operations
  • Software Engineer Intern
  • Head of Design
  • Marketing Intern
  • Infrastructure Program Manager
  • Software Engineer- Frostbite Engine & Tools
  • Senior Software Engineer- Frostbite Network Team
  • Senior Software Engineer- Frostbite Network Team
  • Rendering Engineer
  • Senior CI / Development and Release Engineer
  • DevOps Engineer
  • DevOps Engineer

Come candidarsi

Per consultare tutti i dettagli delle posizioni aperte e per inoltrare la propria candidatura, è sufficiente cliccare sul seguente link:

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